7
Oct

AI Machine Learning using Neural Networks & Genetic Algorithm for multi agent cars made in Unity


Like & Subscribe~! Generation : 0 Rule : Killed when colliding with walls. Generation : 1 Simulation speed X2 To get a high score, the car must survive for a long time. Generation : 2 Simulation speed X4 Generation : 3 Generation : 4 Generation : 5 Generation : 6 WOW~! Simulation speed X8 Good score~! Generation : 7 More~! ??? Generation : 8 Generation : 9 More~! More~! ???? Generation : 10 good~! Generation : 11 More~! More~~~!!! WOW~!!! ??? Generation : 12 Generation : 13 Six collision distance detection sensors are used. ???? Generation : 14 What the back? Anyway, record the highest score. Simulation speed X16 Generation : 15 (Final) ?????????? Best Winner~! Simulation speed X64 Simulation speed X1 Thank you for watching.

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One Comment

  • 프로푸스 says:

    잘봤습니다 대학생인데 유니티로 비슷하게 구현하려고하는데 조금 어려워서
    신경망부분 코드를 깃에 올려주실수있나요? 전체아닌 부분만올려주셔도 감사하겠습니다 ㅠ

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